Siege Shot
Two more tiles, and the standoff stops costing you. +2 bow range, +10 hit, and +18% ranged damage.
- Class
- archer
- Group
- Precision
- Tier
- 3
- Ranks
- 1
- Rank 1 needs
- dex 90, archery 95, tactics 70
- Passives
- bowRange +2, hit +10, rangedDampenerRelief +15%
- Exclusive to
- archer
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